Author: Philip J. Viverito
Page count: 46
Retail Price: $35.00 USD
It is now 2017, one hundred years since the United States entered the First World War on the side of the Allies in one of the mostunnecessary and wasteful wars ever fought.
What and who were responsible of the war? The simple answer is the international bureaucracies and the heads of state of all the nations involved. The cost of this war in life and material was unprecedented. The war changed the face of Europe and the United States. For the European states it began their socialist, moral and demographic demise. The war reduced the former Western Christian patriarchal societies into disordered secular chaos, where freedom was confused with equality and Christianity debased. For the United States, still not fully recovered from its own War Between the States, it transformed the nation into a world power, steered by American progressives lead by President Wilson. In any case the world was not made a better place anymore than the Great War was “the war to end all wars”. The result was to see a century where warring states would kill more people than all the centuries that came before it. This made the scandalized wars of religion pale to nothing compared to those of the secular twentieth century. However, that is not what this book is about. It is about a fascinating period worth evaluating.
This book, Volume II, deals with the information used to create the basic game system; the War’s technological advances and the related tactics exemplified through a historical game system. Tanks and Yanks focuses on the two last great offensives of the war -- the German Kaiserschlacht (Kaiser’s Battle) and the Allied Hundred Day Offensive. The War had become more fluid.
The research that it took to create this game system was extensive. It’s not comprehensive in regard to the air war and ignores naval warfare altogether. This game system deals with American intervention and the technical devices of the World War; primarily tanks, Yanks, planes and tactics. The war was won with these identifiable things. This in no way diminishes the efforts and lessons of our Allies, the British, French, Italians among others.
Yanks and Tanks focuses on the later part of the war, circa 1917-1918, for the miniature historical gamer.